![]() Squads will also have a dedicated chat channel, so the team can communicate and plan without the opposing team eavesdropping. It’s not like most online phone games have huge numbers of players online at the same time.Įither way, the new global chat feature should help since players can organize games outside of matchmaking. But Gameloft could take things a step further and simply allow players to search for open games regardless of type, which would populate games much more efficiently than any other system. That game type division basically kept players from finding each other, the exact opposite of what you want in a multiplayer mode.īy allowing everyone in a squad to stick together regardless of game type, at least you have a core group of players who will populate whatever game you pick. See, in the last game you had to choose between eight different multiplayer game types and then hope that other players would choose the same type and then enter your lobby. Or they could just be parties – a team of players that stay together between multiplayer matches, but don’t remain associated with each other after leaving multiplayer mode.Īssuming squads work like parties, the feature would go a long way towards making up for part 4’s awful matchmaking. ![]() These seem to be what most online games refer to as clans, although Gameloft’s choice of “squad” over “clan” could indicate that squads will be smaller than traditional online clans.
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